#1 --
--Pos--
Last lap--
Best lap--
Interval--
Delta--
Stint--
Tyre change
Refuel
0 stops
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Systems · Solutions · Survival
Hypercar team strategy
| P | Car | Driver | Gap | T | S1 | S2 | S3 | Pit |
|---|---|---|---|---|---|---|---|---|
| Field not built yet. | ||||||||
Mandatory: every car must take at least one tyre change and one refuel.